← Ascent Taipei

Fire ExiaTier 2

at Ascent Taipei

decks
17 (2.9% of field)
matches (non-mirror)
253 125-113-15
overall winrate
52.4%
ELO-adjusted winrate
52.8% avg ELO +0.9 per match
expected value
52.1% share-weighted (raw)
EV (ELO-adj)
52.6% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1324 · median 1284 · range 1134–1736 (17 pilots with an ELO rating)
807 Q1 1201 Q3 1386 1736
24% of pilots are in the field's top quartile, 18% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Rile 48.1% 88 47-38-3 55.1% 54.9% 56.3% +2.1
Wind Shadowstrike 9.9% 20 6-11-3 37.5% 39.6% 43.0% -2.7
Fire Suzaku 8.5% 21 16-5-0 76.2% 72.0% 73.3% +8.9
Fire Luxem Assassin 7.6% 18 8-10-0 44.4% 45.5% 46.1% -1.5
Wind Seiryuu 7.3% 8 3-5-0 37.5% 41.7% 43.7% -3.0
Fire Crux Mage 7.1% 14 5-7-2 42.9% 44.4% 40.3% -4.0
Fire Crux Lorraine 6.4% 15 8-7-0 53.3% 52.6% 52.5% +1.0
Water Allies 4.3% 10 3-6-1 35.0% 39.3% 34.7% -6.9
Horse and Taxes 3.8% 8 4-4-0 50.0% 50.0% 54.9% +2.3
Wind Allies 3.8% 10 6-4-0 60.0% 57.1% 62.5% +5.6
Fire Suited 3.6% 4 2-2-0 50.0% 50.0% 42.2% -5.0
Fire Aggro 3.3% 4 2-2-0 50.0% 50.0% 46.3% -2.4
Water Fractal 3.3% 6 1-1-4 50.0% 50.0% 48.0% -1.1
Wind Wakeup Combo 2.8% 2 2-0-0 100.0% 66.7% 69.7% +18.9
Wind Crux Lorraine 2.6% 3 1-1-1 50.0% 50.0% 48.6% -1.1
Water Astra Ranger 2.2% 5 4-1-0 80.0% 66.7% 59.3% +5.3
Fire Firebloom Burn 2.1% 2 2-0-0 100.0% 66.7% 65.7% +15.1
Fire Umbra Guardian 1.9% 5 2-3-0 40.0% 44.4% 47.9% -1.2
Water Genbu 1.7% 0
Fire Oblation 1.4% 1 0-0-1 50.0% 50.0% 56.7% +10.6
Water Aetherwing 1.4% 1 1-0-0 100.0% 60.0% 52.2% +3.6
Wind Astra Cleric 1.2% 3 1-2-0 33.3% 42.9% 41.6% -6.3
Fire Crux Hybrid 0.7% 1 1-0-0 100.0% 60.0% 64.1% +22.6
Slimes 0.7% 0
Water Tera Mage 0.7% 0
Fire Ravishing Mill 0.5% 0
Fire Umbra Ranger 0.5% 0
Water Ravishing Mill 0.5% 2 0-2-0 0.0% 33.3% 23.7% -25.2
Wind Razorgale 0.5% 0
Fire Astra Cleric 0.3% 0
Fire Neos 0.3% 0
Fire Slimes 0.3% 0
Water Neos 0.3% 1 0-1-0 0.0% 40.0% 44.1% -9.4
Water Umbra Guardian 0.3% 0
Wind Luxem Zander 0.3% 0
Fire Aetherwing 0.2% 0
Fire Polkhawk 0.2% 0
Fire Seiryuu 0.2% 0
Water Beast 0.2% 0
Water Slimes 0.2% 0
Water Umbra Ciel 0.2% 0
Wind Arcane 0.2% 0
Wind Byakko 0.2% 0
Wind Crux Mage 0.2% 0
Wind Slice & Dice 0.2% 1 0-1-0 0.0% 40.0% 43.9% -9.8
Wind Tera Kongming 0.2% 0
Wind Tera Silvie 0.2% 0
Wind Umbra Tristan 0.2% 0
Wind Vanitas 0.2% 0
Decklists · 17 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 44 cards with non-zero signal (raw numbers, including 44 held back from the grid above)
Card Edge In winner In loser Same Direction
Huaji of Heaven's Rise +1.00 2 0 0
Resolute Stand +1.00 2 0 0
Exia Sight -1.00 0 2 0
Crimson Prescience -1.00 0 2 0
Fast Cure +1.00 2 0 0
Evercurrent Raider -1.00 0 2 0
Crystallized Destiny -1.00 0 2 0
Spellward Scepter -1.00 0 2 0
Hemorrhaging Rend -1.00 0 2 0
Fiery Interference -1.00 0 2 0
Portentous Tanggu +1.00 2 0 0
Bloodshroud Temper +1.00 2 0 0
Rending Flames +1.00 2 0 0
Proof of Life +0.50 1 0 1
Heavenly Guide +0.50 1 0 0
Rictus Tiding +0.50 1 0 0
Turbo Charge +0.50 1 0 1
Hasty Messenger -0.50 0 1 0
Relentless Outburst +0.50 1 0 1
Regal Inquisition -0.50 0 1 1
Reduce to Ash +0.50 1 0 1
Viridian Protective Trinket +0.50 1 0 1
Staggering Strike -0.50 0 1 0
Grand Crusader's Ring +0.50 1 0 1
Sovereign Sanctuary +0.50 1 0 1
Blanche, Sheltering Saint -0.50 0 1 1
Flame Sweep +0.50 1 0 1
Restorative Flame -0.50 0 1 0
Quicksilver Grail -0.50 0 1 0
Savage Sunder -0.50 0 1 1
Annul Spell -0.50 0 1 0
Fang of Dragon's Breath +0.50 1 0 0
Intensified Pyre +0.50 1 0 0
Three of Hearts +0.50 1 0 0
Meltdown -0.50 0 1 0
Stalwart Shieldmate -0.50 0 1 0
Cremation Ritual -0.50 0 1 0
Morgan, Soul Guide +0.50 1 0 0
Spirit of Fire -0.50 0 1 0
Spurn to Ash +0.00 1 1 0
Incapacitate +0.00 1 1 0
Enrage +0.00 1 1 0
Smoke Bombs +0.00 1 1 0
Tariff Ring +0.00 1 1 0

JSON: /api/events/33786/archetypes/Fire Exia